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LIGHT JUMP

1 MONTH (OCTOBER - NOVEMBER 2023)

SOLO PROJECT

UNITY

C# SCRIPT

WINDOWS

ABOUT THIS PROJECT

This is a platforming game where you play as a robot called Sven, recently damaged in an accident on a construction site you must reach the other side of the site to retrieve replacement parts and repairs, along the way you can collect crates, chests and explore some platforming puzzles/challenges.

This was the first ever project I created in Unity and was a lot of fun working on it and learning from. I created all the assets and programmed all the mechanics for the game.

MY CONTRIBUTIONS

Basic 3rd person controls

Platforming

Collectables

interactable environment

Keypad puzzle

Assets

SUMMARY OF DEVELOPMENT

LEARNING UNITY & C#

Being my first ever project it took a while for me to get to grips with Unity and C#. This was my first time programming or using a game engine so most of the development was spent on learning the basics of the engine's functionality and also the basics of coding. After a bit I was able to create basic mechanics like movement and how to communicate between actors, this meant that I could create collectables for the player.

I also learned how to make a keypad puzzle, this puzzle is at the final part of the level and is how the player ends the game. Near to the door with the keypad is a note that the player can pick up and read which gives a hint as to what the password is.

FINAL THOUGHTS

Learning in Unity was fun and pretty easy once I understood the fundamentals, there's not a ton to talk about for this project since it's so basic and well, simple. Definitely has some bugs since it's my first project but I think it's a great stepping stone to the next one!

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