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Week 5

  • jasonphilips2003
  • Nov 3, 2024
  • 1 min read

Fps Shooter Game


I made a Character with basic movement and look mechanics.

I gave the player arms and a gun for visual representation, I also added animations for the arms that happen when moving and jumping.

I learned the basics of creating a line trace and created a shooting function for the player. I also made a ammo count that stops you from shooting if you run out of ammo.

I created a basic turret that can rotate and follow the player and shoot them doing damage, the player can also shoot to destroy the turret.

I created a zombie with basic movement and animations when the zombie moves. The zombie uses the AI perception component to see the player and chase them.

I gave a effect when the zombie is shot and added a death animation when you kill the zombie.

I gave the zombie the ability to attack the player and do damage.

I learned how to make Blueprint interfaces to allow for multiple enemies to take damage from attacks.


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